Transparency drawing
Self Portrait practice and final |
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First, I drew the head shape and hair outline. Then, I started my drawing the facial features outlines (nose, eyes, lips) and started putting detail into the one first and then eyes, lips last. Before I drew my hair in I drew the details in the shirt so the hair would overlap. Then I drew the hair into sections (bang section, left side under, left side under, ride side ear, ride side outer). Last I drew the city outline on top of everything in charcoal pencil to overlap everything else.
I had a colored picture for reference, but I converted it into black and white to better see the values. The areas that were white/light grey/close to white had no charcoal pencil on it and had white charcoal pencil on the whitest/lightest areas. This was mostly on the skin/face. My hair was the darkest value since it is nearly black, so I made sure to make everything lighter than the hair (on the face/person) to keep the balance in the photo.
I didn’t achieve a full range of values in my portrait because there is no pure black value, everything is dark grey or lighter. I didn’t add pure black or whitest white to anything, even the hair, to keep the photo from looking too dark/too light or too focused on one section of the portrait.
My portrait was executed neatly and on the grainy side. The charcoal pencil for the Baltimore skyline did smudge on the portrait in some sections even though I drew it last, because it is just charcoal. So that did smudge the photo and move it into the messy zone. The blending is on the grainy side but isn’t dragged and smudged all over.
I captured my look in this portrait by including my prominent features... cheeks on the chubby side, puffy eyes, beauty mark, and button nose. Though my nose in the portrait is smaller than in real life, it still looks mine. The Baltimore skyline added to showing myself in the portrait because that’s where I’m from and it’s a big part of who I am.
I used the eye placement rule (one eye between the eyes, one eye between the nose and lips, etc.), but altered to fit my features. For example, my nose and mouth are close together so I put one eye horizontally between them and not vertically. Also, added some room in between the eyes since the angle my face is at makes my eyes look further apart than one eye distance.
Knowing how to draw each feature separately is imprudent because the photo won’t be unified if you don’t know how to draw some/one of the features. For example, if you know how to draw noses and mouths really well but don’t know how to draw eyes, the portrait will look correct but the eyes won’t look like the belong. You have to create unity in artwork and having one feature not drawn well will make the portrait look undone.
The value placement was the most beneficial because every artwork needs value not matter what it is. I didn’t really know how to use value in black and white that well and learning how to use it correctly will help in the future.
One obstacle I had in this project was drawing the mouth. Mouths are the hardest to draw for me and I couldn’t really get it to look correct to the picture despite drawing it at least 4 different times. Eventually, I got the mouth to look much closer to mine so I kept it as that mouth instead of redrawing over and over.
I had a colored picture for reference, but I converted it into black and white to better see the values. The areas that were white/light grey/close to white had no charcoal pencil on it and had white charcoal pencil on the whitest/lightest areas. This was mostly on the skin/face. My hair was the darkest value since it is nearly black, so I made sure to make everything lighter than the hair (on the face/person) to keep the balance in the photo.
I didn’t achieve a full range of values in my portrait because there is no pure black value, everything is dark grey or lighter. I didn’t add pure black or whitest white to anything, even the hair, to keep the photo from looking too dark/too light or too focused on one section of the portrait.
My portrait was executed neatly and on the grainy side. The charcoal pencil for the Baltimore skyline did smudge on the portrait in some sections even though I drew it last, because it is just charcoal. So that did smudge the photo and move it into the messy zone. The blending is on the grainy side but isn’t dragged and smudged all over.
I captured my look in this portrait by including my prominent features... cheeks on the chubby side, puffy eyes, beauty mark, and button nose. Though my nose in the portrait is smaller than in real life, it still looks mine. The Baltimore skyline added to showing myself in the portrait because that’s where I’m from and it’s a big part of who I am.
I used the eye placement rule (one eye between the eyes, one eye between the nose and lips, etc.), but altered to fit my features. For example, my nose and mouth are close together so I put one eye horizontally between them and not vertically. Also, added some room in between the eyes since the angle my face is at makes my eyes look further apart than one eye distance.
Knowing how to draw each feature separately is imprudent because the photo won’t be unified if you don’t know how to draw some/one of the features. For example, if you know how to draw noses and mouths really well but don’t know how to draw eyes, the portrait will look correct but the eyes won’t look like the belong. You have to create unity in artwork and having one feature not drawn well will make the portrait look undone.
The value placement was the most beneficial because every artwork needs value not matter what it is. I didn’t really know how to use value in black and white that well and learning how to use it correctly will help in the future.
One obstacle I had in this project was drawing the mouth. Mouths are the hardest to draw for me and I couldn’t really get it to look correct to the picture despite drawing it at least 4 different times. Eventually, I got the mouth to look much closer to mine so I kept it as that mouth instead of redrawing over and over.